DFI announce officially to launch new AM3 mobo that based in 790FX chipset with 750 Southbridge chip. Firstly namely the LANParty Dark 790FXB-M3H5.These motherboard is basically the same as the LP DK 790FXB-M2RSH motherboard, but it adds support for AM3 CPUs and, of course DDR3 memory.

According to what we can see from the picture, it has a 4+1 power design and it comes with three PCI-Express slots for some Crossfire action. The PCI-Express slots can work in either x16/x16 mode for Crossfire or X16/x8/x8 for 3-way Crossfire. The board also has three PCI slots.


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We already know that AMD released “Dragon” architecture for few month ago for supporting new generation AMD Phenom II. Some manufacture have been released in two taste memory platform for AM2+ (DDR2) and AM3 (DDR3). The “Dragon” consist with AMD 790GX with 750 southbridge and HD 4800 series GPU.  For coming release new fastest X4 955 AMD CPU, our source have a preleased picture of RD890 chipset.
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Microsoft announce the released the next Internet Exploer 8 to the public. Windows 7 officially will featuring these one. And for other windows user you can grab it at download link below…

Windows XP 32bit

Windows XP 64bit

Windows Vista 32bit

Windows Vista 64bit

Our source here Phenom II X4 955 has employed 45nm processing and Socket AM3. Clocked at 3.2GHz (16*200MHz), it’s coming with 2MB (4*512KB) L2 Cache and 6MB L3 Cache.  With 125W TDP, Phenom II X4 955 is said to be launched on April 20th.

It will replace the fastest X4 940 by the way

Everyone knows that ATI/AMD have well done with success story at mid 2008 after they release 2 favor series Radeon HD 4850 and 4870. The magic pricing and performance strategy they adopted making big bang forced to Nvidia line up specially middle class G92 core and GTX260.

Rightnow after 3 quarter since they release RV 770 core (HD 4870/4850) to the market or one step closer before they finalized released RV 800 or HD 58xx. The rumors of AMD’s RV790 that had been circulating all over the place have finally been confirmed. An HD4890 was unveiled this morning by a big guy in the graphic card industry. Someone was lucky enough to be the first one to test it. However, due to some confidential concerns, they’re unable to reveal the physical image of HD4890 just yet. But they did reveal some initial test results.

The version of GPU-Z that they were using was 0.3.2., which is the latest version available right now. It was still unable to show the correct information of the card. RV790 – the codename of the core was shown in the name plate instead of HD4890, and the rest of info remained unknown. The official specification indicates that HD4890 should have a 55nm GPU which has 965 million transistors on it and runs at 850MHz. A 256-bit memory interface sports 1GB of incredible GDDR5 memory that has an insane memory clock of 3800MHz.

I know some of you might want to say that HD4890 is just an overclocked version of HD 4870, but the test results is somewhat convincing. It shows a pretty good improvement in comparison with HD4870. The score on 3DMark06 is very close to GeForce GTX 285, but not on 3DMark Vantage because of the advantage of PhysX that GTX 285 has taken. Will HD4890 be fast enough to compete with GTX 285 in gaming? guess we’ll have to see some more test results to be able to tell.

Western Digital corporation have been launching “The Black” series of Caviar legendary pruduct lineup. They claim that Black series will deliver a highest performance computing for us as the end user needed.

WD Caviar Black drives combine a high performance electronics architecture with a rock solid mechanical architecture to deliver the perfect storage solution for your fully-loaded PC or maxed out gaming machine. Cool drive operation, no-touch head technology, and leading-edge vibration protection ensure enhanced reliability and sustained data throughput. And we back it all up with a 5-year limited warranty.

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  • Genre
    First Person Shooter
  • Release Date
    02/10/2009
  • Publisher
    Warner Bros. Interactive Entertainment
  • Developer
    Monolith Productions

Minimum requirement

Processor: AMD Athlon64 3000+ / Intel Pentium 4 2.8Ghz
Display Card: ATI Radeon X700 Series 256MB / NVIDIA GeForce 6800 256MB
Memory: 1024MB
Free Disk Space: 12GB
Operating System: Windows XP SP2 / Vista SP1

Introduction

After farseeing permission challenges developer Monolith at last carries on the story about Alma Wade, Paxton Fettel and Armacham. The centering from Fear 2 gets on the Project Origin, which bred Alma: From Michal Becket’s viewpoint you acquire a closer view the entirely incidental. As was common shocking moments are alternating with raging action. The Slow Motion, known from Fear 1, provides dramatic fighting scenes sue to sparkling effects and intensive explosions.

Graphics engine

The Lithtech Engine bore already made up applied in Fear (dt.), but has been modernised for Project Origin. The developers added up many effects like HDR Rendering, Motion Blur, Post-Processing and SSAO (Screen Space Ambient Occlusion) to bring in the renderer to an cutting-edge degree. Furthermore the game is said to offer fine supporting for dual-core C.P.U.s, which might be traced backward to the enhanced physics and the AI.

A bit stroryline

The prototype from a pasty-skinned, greasy-haired young little girl has get an iconic extraordinary in horror motion picture* like The Ring and the master F.E.A.R. Put in a look-alike build on great winner. Naturally, that game kicked in its spectral sights a scary circumstance, attracting you into the unsettling story of a telepathic prodigy named Alma and the fearful suffering to which she represented subjected. F.E.A.R. 2: Project Origin comebacks to these fertile universe, but besides inspect even darker reaches of the soul, it merely skims the show up, offering a serial of unusual sights without delivering a good mystery to hold them put together. The good news for shooter lovers is that the bullet-blasting heart and soul of the feel is auditory sensation, propelling you advancing with adequate intensity level to continue the single-player campaign engaging. Most of what’s present has represented done better before, but the undramatic components have been ran up into an pleasantly temperamental first-person shooter that trusts with rock-solid mechanics besides true inspiration.

Later a short exposition, F.E.A.R. 2 catches where the original left off–with a bang. The city is in rags, and equally Michael Becket of Delta Force, it’s adequate to you and your squadmates to catch the evasive Genevieve Aristide, chairman of the villainous Armacham Technology Corporation. A bit much description would take a chance crossing the game’s a couple of surprisals, which is better experienced than recited, though as it chances, at that place are few mysteries to run. F.E.A.R. 2’s story rouges itself into a turning point, bidding real little new to players already acquainted the Project Origin brought up to in the style, and nothing requiring sufficiency to enclose newcomers into its close down. With Alma now a recognized measure, extrasensory secrecy has been substituted by a series of near-cliche bump-in-the-night scares and murky visions that act the unimaginable wherever a horror-themed game is concerned: They become predictable.

Because the stepping and chronicle layout of the game can be a little certain from time to time, F.E.A.R. 2’s really scares come up from its atmosphere–and this really acts, occasionally. Require to jump of your seat now and then, when your flashlight flickers and spiritual visages round you, or when staccato orchestral chords signal the emersion of abominations as they breach free from their bounding cells.
Additional efforts at scares just look stale, given that the game’s stepping and degree design foreshadow these confrontations, therefore emasculating the essential sense of surprisal. However, the excellent sound design is never to blame. A variety of creaks and groans gives ebb and flow to the sense of tension, and musical swells and increasingly hectic clatters and clangs will get your pulse pounding when needed. Unfortunately, the visuals don’t paint a picture dour enough to match. Some areas are shrouded with moody environmental shadows, in which light and dark contrast to excellent effect. In other levels, the lack of ambient lighting and accompanying silhouettes are noticeable, and the surrounding frights just feel flaccid. F.E.A.R. 2 simply doesn’t match its FPS peers from a technical perspective, so though it looks good, the simple textures, inconsistent shadows, and occasional clipping and other glitches detract from the atmosphere. The upside is that PC enthusiasts playing on even a medium-powered system should be able to crank up the options and still maintain a smooth frame rate.

The level design also falls victim to a fair bit of predictability, though to F.E.A.R. 2’s credit, you’ll break away from the endless office corridors of the original and journey through a greater variety of environments. These areas are usually just as claustrophobic, but they won’t often deliver that spine-tingling fear of the specters lurking beyond the reach of your flashlight. Trekking through the rubble of decaying city streets is a good change of pace, but the ultraconvenient manner in which the debris holds you to your narrow path is a familiar design ploy. Similarly, there’s no more excitement to be found in F.E.A.R. 2’s same-old subway than that of any other game. It’s at its best when it leaves these stale tropes behind and builds on its roots as a corridor shooter, such as in a nail-biting sojourn through the halls of an elementary school that hides unspeakable horrors. Entering a dusky music classroom to find a hideous mutant pounding on the keys of a piano with abandon is a singular moment, and the ensuing battles are ripe and exhilarating reminders of the series’ explosive origins.

Pcgameshardware has posting a benchmark performance preview between correlation GPU and CPU bound in these game. I think some faster dualcore running 3.0Ghz + are enough to knock down the game with the highest graphics setting.

Screenshoot 1680×1050Max Quality (click for enlarge)

Tak terasa hari terus berlalu berganti minggu, dan bulan.  Februari 2009 ini usia anakku Riva  jalan 11  bulan.  Ia dilahirkan secara normal pada tanggal 4 April 2008 lalu.  Di usianya sekarang seperti kebanyakan orang bilang adalah usia saat lucu-lucunya, manja, apa yg dia lihat mungkin sangat menarik bagi dirinya sendiri dan semua ingin dicobanya. Kemauannya cukup keras untuk bisa mengambil sesuatu, dipegang, masuk ke mulut kemudian ia buang, saat kita bisa melihat semua kepintaran yg bisa ia lakukan untuk pertama kalinya “oh..God” . Saat menginjak 5 bulan memang ia sudah tidak bisa lagi menikmati ASI karena tidak bisa diproduksi lg oleh sang ibu pakai apapun tidak keluar he..,  akhirnya dilanjut dengan susu formula. Bulan ke 6 ia sudah memakan makanan olahan berupa bubur yang sengaja di mix oleh sang mama untuk menambah gairah makannya.

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Diet-pattern was well known since ones Japanesse opera singer Kumiko Mori told the world that weight her body dropping shortly around 7 kg caused by “The Morning Banana diet”

Cheap and Simple

Scientific pharmacy Hitoshi Watanabe known by developing these diet-method and going to be famous cause Mori’s stories. Internet publicity, television, magazine article and book writer by him is the straight way introducing to the world. Since the book released was very difficult to find a banana (like Ambon banana) in the Japanese store and supermarket. Of course the price increase by a lot of demand.

These pattern is very simple that generally none using tight rules like the others. The secret is increasing body metabolism, here a some tips for you :

In morning breakfast : you only need to eat a banana and a glass of warm water everyday before you activity

The Day and night : you can eat what you want and mood, the most important is you avoid eat after 8Pm

At 3Pm is recommended to consumption healthy food like fruit or other snack that not much salt and sugar

Avoid sweat food and snack like iceream or other milky product after your dinner

Sleep well before midnight cause an enought rest is very important for these diet pattern. It will prevention and avoid you from a stress. Stress is one biggest enemy for your diet pattern. The most interesting from these diet is you don’t have to do heavy training for reach your weight target.

Because these details were already disclosed last month in Japan, the real news wasn’t made in graphics, rather AMD has made sweeping changes to their CPU roadmap. The following chart quickly summarizes the changes:

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